These are my notes on how the
Notify the Stack Object Out of Idle primitive is used. This is by no means a complete set of instructions for this primitive, but a work in progress.
Primitive: Notify the Stack Object Out of Idle (0x0031)
This primitive is handy for forcing the stack object out of idle mode when you are changing an object's attributes or semi attributes (other data?) and do not want to wait for the object to respond to the changes.
ex. #1 To download a basic example on how to use this primitive --->
Fire! Feel free to offer your input and/or correct errors on my part.