Insimenator.org
April 25, 2024, 04:28:41 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home   Forum   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Modding Help - Customs  (Read 1849 times)
0 Members and 1 Chinese Bot are viewing this topic.
FoxtrotZuluOne
Member

Posts: 2


View Profile
« on: September 15, 2008, 04:44:15 pm »

I have a question. I'm including some custom objects and vehicles in my new career that I'm making. I've entered the GUID and everything but I have a question: will I need to include the customs when I release the career, or does the game read the GUID from an online database or something?

Thanks! :thumbup:
Logged

Career modder. :thumbup:
BlooM
Member

Gender: Male
Posts: 2980


View Profile
« Reply #1 on: September 16, 2008, 05:29:35 am »

You have to include them.
Or link to were people can download them Wink
Logged

No longer active
Pages: [1]
  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.028 seconds with 30 queries.
SimplePortal 2.1.1