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Author Topic: Ulead photoimpact 12  (Read 2446 times)
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lilys
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« on: October 23, 2008, 04:24:08 am »

Hello everyone,

I've got Ulead photoimpact 12.I'm using the textures of this program at the moment but i would like to import my own textures to create clothes.Now i know that u can import ur own textures with GIMP already.But i want to import my own textures with Ulead.How do i do that?If someone knows of something about importing your own textures with ulead,let me know pretty please.


Thanks::smilieiforgetwhi::
lilys
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BlooM
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« Reply #1 on: October 23, 2008, 03:29:31 pm »

uh?
can't you just copy and paste?
I can right click a picture on the net, copy it and past it on my bmp's in my photoproggy
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lilys
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« Reply #2 on: October 23, 2008, 04:34:33 pm »

Yeah but if i copy and past the picture on the whole bmp it's blurry and distorted.And i don't really want to resize the pict and copy /past it 20 times on the bmp.
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BlooM
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« Reply #3 on: October 24, 2008, 09:35:51 am »

well, thats recoloring all about im affraid
scaling/resizing/cut and copy over and over again. Wink
You have to stick to the uvmap and can not texture werever you want.
smaller bmp's, like the accessoires you can increase from 256x256 to 1024x1024 but the clothing is already that size.
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lilys
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« Reply #4 on: October 24, 2008, 07:52:25 pm »

Thanks Bloom.I guess i'll do it manually.It's not that bad i suppose.Clothes are not that big on alpha.bmp.Gimp is good in the way you can import your textures without havin to do it manually like copy and paste.Thanks for your message.See u around
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