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Author Topic: Debug - Get abducted fixed for FT and AL  (Read 19534 times)
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Aaroneous
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« on: October 17, 2009, 06:03:24 pm »

Fixes the command Debug - Get abducted for both telescopes after EA broke it with Free time.
Requires Free Time or greater. If you have any thing less then Free Time time you don't need this mod, Instead I would use Squinge's mod here http://www.insimenator.org/index.php/topic,10697.0.html


* Abducted1.jpg (192.51 KB, 600x450 - viewed 55901 times.)
* Get_Abducted_On_Command.rar (3.72 KB - downloaded 2108 times.)
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Chaavik
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« Reply #1 on: October 19, 2009, 08:56:03 pm »

Carrigon already has this mod out for FT and works for AL for quite a while.
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Aaroneous
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« Reply #2 on: October 19, 2009, 09:23:14 pm »

I was not aware of that mod before. Though far as I can she never fixed the debug command, She just enabled the new interactions that came with Free Time to always be available. Still if this mod too similar to her's I can remove it if needed.
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Chaavik
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« Reply #3 on: October 19, 2009, 09:49:59 pm »

Okay, I thought I would point it out. No biggie. Thought her mod would be similar to yours.

Something useful for me to toss my teen Sims into the sky for their Abduction scholarships!  Grin

One other thing too. Does the debug interaction work during the day?
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Aaroneous
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« Reply #4 on: October 19, 2009, 10:16:59 pm »

Yes it will work during the day time, It's pretty much the same code that EA used before they changed the instance of the abduction code. Yeah it would definitely be useful for getting the scholarship.
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shortgal
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« Reply #5 on: October 26, 2009, 04:32:52 pm »

thank you, thank you.  I have been looking for a mod for this forever.    YAY
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Katie
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« Reply #6 on: October 26, 2009, 08:40:03 pm »

Thanks... I was so sad once I installed FT that I couldn't force abduction, now I can! Cheesy
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Spartle
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« Reply #7 on: October 27, 2009, 12:49:12 pm »

Thank you.  I appreciate this!
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RedMist
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« Reply #8 on: November 07, 2009, 08:36:07 pm »

Already done at MATY

Debug Abduction Fix
http://www.moreawesomethanyou.com/smf/index.php/topic,7254.0.html
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Katie
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« Reply #9 on: November 14, 2009, 10:43:33 pm »

I have tried that mod, and mind you, I laughed at the "Side effects" but they were right, the mod didn't work correctly for me, and messed up my game so I uninstalled, and saved my head from aexploding, and THIS mod happens to work RedMist.  Wink
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Mellisenda
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« Reply #10 on: November 29, 2009, 10:53:17 pm »

Thank you very much for this great mod, Aaroneous! It was great of you to make and share with us.  Cheesy
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Melissa
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« Reply #11 on: November 30, 2009, 02:25:45 pm »

I have tried that mod, and mind you, I laughed at the "Side effects" but they were right, the mod didn't work correctly for me, and messed up my game so I uninstalled, and saved my head from aexploding, and THIS mod happens to work RedMist.  Wink

WooT? There is no side effect with the maty version and it works since day one!
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