The reflective appearance has gone from my bottom! SOLVED

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exportdry:
Besides figuring out how to bump map enable your bottom mesh again can I send my finished project of your mesh just to you so can tell me what you think of it personally before I upload the whole set to inSim under your Guest add-ons?

The credits will go to you for the bottom and Chiriko for the  shoes and some of the leg.

marvine:
Exportdry,

when you use the Unimesh plugins the bumpmap information isn't correctly translated, but the smd exporter will fix that - it will re-create the right bumpmap normals. But you have to make sure that your base texture has a "normalmap" texture or nothing will happen in game.

Sure, you can send me the mesh for reviewing; PM me and I'll give you my email address. :)

exportdry:
This clothing does not have a bumpmap normals texture in it anyway.
So it's not going to show anything in the way of change in bodyshop or CAS.

I'm going to be chopping a full body outfit just gotta see if it is using bumpmapping so I can test the create bump map mesh plugin in simPE.

The bottom I created was made from a 36H Warlokk mesh and the shoes and legs of a Chiriko mesh.

It was an original maxis bottom he modified and changed to a 36H without using milkshape.
He just moved the vertices about.

But I'll be more than happy to send it to you for review Marvine since you know your buisness in this area.

leighkuhn:
glad you got your questions answered!  and i've gained some good info because of your questions as well, so thanks.  sorry i was no help at all- lol- still pretty new to this myself.

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