NEW **Horse** BodyShape in Progress!!!

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jason7871:
Hi!!! I am a die hard Sci-Fi/Horror and fantasy fan,with the help of a dear close friend in Galacia,Spain.we have come up with a "Horse" Bodyshape,I know there are Saytre's,Banshee's,Snake's and a Centaur(Two shapes) I know of and a unicorn shape at Rose's site i think but i wanted too make this one different,this is where i am with my current project,i am just stuck as too add arms and a chest LOL When that is conquered i will offer it up for download remember it still is being worked on just wanted some nice friendly feedback is all......Thanks Your Sims2 Friend ~ Jason7871

Franky:
Wow that's cool!

wes_h:
I am guessing you worked very hard to make the arms into front legs and the legs into back legs.

It is likely that a horse will not animate very well in the game. But I have a suggestion that might yield something that may look good in game.

The Sims2 game engine does not really need to have the joints inside the mesh parts, and there is no reason I know of that says you cannot have both the left legs assigned to the same set of bones (l_thigh, l_calf, l_toe and l_foot), and similar for the right leg. The horse's back legs bend the wrong way to walk realistically with the human animations, and both legs on each side would move in synch, but standing poses could look correct.

Then you could use the arm bones for... arms.

Very creative idea.

BlooM:
Im trying to make something similar, the sagittarius.
But i want to make it work with the front like a simoutfit and the back like a hairmesh or accesoire.
I think you can reposition the skeleton from the hair or accesoire and use it for the back part of the horse.
Just in a testfase tho....

wes_h:
You can't really relocate bones very effectively, as long as the game is allowed to dress and put a face and hair on the mesh.

But I don't know of any reason you can't assign the whole rear to head, or any other bone, if you want. The bones do not have to be INSIDE the mesh that is assigned to them. Assigning the rear to head will make it follow the front along, but whenever the head is nodded, the rear may rise up. A better choice might be one of the spine bones, as it will follow the body trunk better.

BTW, that is a nice piece of artwork.

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