Insanely High Poly Counts - now you KNOW what to trash!

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J00wish:
*stares in awe at Yakov*

I LOVE threads like these. Quackers and Diana brought half the battle to the table and Yakov the other half. So many people (like myself) buy a game without the slightest idea of how it works. Understanding polycount and animations are very important for those who have older computers and those who have large lots with tons of CC in it. I created a HUGE house (IE: square) with reflective flooring and paintings to cover every inch. Then the furniture, etc... Talk about choppy! Now I have smaller homes with just enough to keep the sim happy and my game runs soooo much better. I removed a lot of the flower beds, etc... and the difference was amazing. You'd think it was a small detail... but plants suck up a lot of ram. I notice the lag when a lot of people Smustle too.

Thanks to everyone for their great hints and tricks. I look forward to reading others.

quackers1226:
Updated at Sims Cave (too big now to post everything here).  Updates include more Vita Sims, Elize 37@TSR, Huabanana (or whatever his name is ;) ) and Wall Sims (shocker, I tell you).  Thanks.  http://www.simscave.com/ferris/index.php?topic=1181.0

hardwaretoad:
While I meant no malice by my post either, Odessa brings up a painfully obvious point. Alot of people pay zero attention to recommended computer requirements that most game manufacturers print on their boxes, they only look at the minumum requirements that're there (indeed, if at all) and say "I can run this on my 7 year old Pentium3". Well, the fact is that you can, but you're going to have to do without seeing things like high polycount hair, cars, mansions, etc. and a large share of the CC that's out there, or play it as a choppy, frustrating pain-in-the-neck. Minimum requirements are just that, there's no way that a min. spec machine will play this game any way, shape, or form that most people like to play it at.

veggiespork:
My old computer that I used to play the Sims 2 on hardly had the minimum requirements so I never bothered to try downloading anything else or getting too many eps. The water flashed red, and when I tried pets the walls flashed red but the water was at least gray. Yuck. I'm so happy with my new lappy.

quackers1226:
MCPuffs was checking out the polys on that counter for you Pegasus.

Here is what she found... "As for the Caravan Campagne Kitchen, I believe I've figured out what the problem is.

The person on the other site is comparing two different files - hence the two different poly counts.

She's comparing the object:
 Set_Campagne_Frances_MeubleHautTiroirs_Cuisine.package, which has a poly count of V 4474 F 3884
with the object listed directly above it in my screenie:
Set_Campagne_Frances_MeubleHautPortesTiroirs_Cuisine.package, which does have a poly count of V 10494 F 10094

And for the second one she questioned - about the counter - she has opened the Campagne bathroom counter in SimPE and is looking at it's poly count thinking it's one of the Campagne Kitchen counters. The proof is in her screenie, in the file name. It says [sdb] in it. That stands for Salle De Bain, bathroom in French. Where as both of the Campagane Kitchen counters contain "Set_Campagne_Frances_MeubleBas0*_Cuisine". "

That explains it!  MCPuffs added screen shots to the posting also.  You just had the wrong counter is all.  ;)

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