Greetings and Salutations!
I have combined CPU and Fitchick bodyshapes with Gothplague's 
superspecialfantastic Fetish Buckle and Strap boots.  I am now texturing/recoloring but have run into a problem.  I created a UV map for the meshes and added the necessary parts to the TextureName and Texturename_alpha files, and then added my textures to each individual part while checking everything in BodyShop.  It looks okay expect...there is no total/seamless coverage.  There are gray lines that seem to separate the colors, as you can see in the screenshots.   I have had this problem with other retextures and used the "block" method to ensure coverage.  That does not seem to work here.  I would like to maintain the individual part if possible this time.  Any assistance would be greatly appreciated.  Thanks.
 