These are my notes on how the
Change Material primitive is used. This is by no means a complete set of instructions for this primitive, but a work in progress.
Primitive: Change Material (0x006D)
Text List: 0x00000088 - Material Names
ex. #1
• Operand 1 is the material string ID that is called in Text List 88.
• Operand 6 and Operand 7 are used for the target sim/object.