Greetings and Salutations!
I have combined CPU and Fitchick bodyshapes with Gothplague's
superspecialfantastic Fetish Buckle and Strap boots. I am now texturing/recoloring but have run into a problem. I created a UV map for the meshes and added the necessary parts to the TextureName and Texturename_alpha files, and then added my textures to each individual part while checking everything in BodyShop. It looks okay expect...there is no total/seamless coverage. There are gray lines that seem to separate the colors, as you can see in the screenshots. I have had this problem with other retextures and used the "block" method to ensure coverage. That does not seem to work here. I would like to maintain the individual part if possible this time. Any assistance would be greatly appreciated. Thanks.
