Ok, it seems that I'm currently unable to finish any of my bigger projects, so here's a small thing that I've wanted for a long time, and that was fun and easy to make - easy enough in fact that I'm hoping that it wasn't already done, though I searched and didn't find it.
First, I'm sorry for all those who can't use the shaders:
if you can't see the regular aquarium and pond fish, these won't show either.
These are just the aquarium fish effect, placeable almost anywhere for decoration, except in purely decorative slots such as fireplace mantles; of course they were meant for water, but they're kinda fun in other places and would fit nicely in an underwater theme
I would have loved to do the same with the pond fish, but these are another kind and I didn't figure it out.
There are 3 files for different uses:
- the "
AquariumFish" is placeable anywhere, but its main use is for ponds; the effect is placed at a height of 0.6 tile so it's okay in shallow ponds, where you can place it so the fish swim just below the surface.
As you can see on the screenshot, they get along nicely with the regular pond fish - well at least they don't get eaten :lol:
- the "
AquariumFish-SEA" works in the same way, but the effect is placed at a height of 2 tiles so they are more visible in the sea, and it can be combined with the "AquariumFish" for a more crowded feel.
- the "
AquariumFish-POOL" is placeable only in pools; the fish swim just below the surface, but they won't interfere with the sims.
All three objects are invisible on placement, the fish will appear only in live mode; after that, they'll just freeze in buy or build mode so you'll be able to move or delete them easily.
They should work with any game installed.
They are available under decorative/sculpture, and cost 1 simolean.
Before you ask, the rocks and plants in the pond picture are from
Macarossi's gorgeous
"The pond in July" set, and the water colour is from
Niol's
pond water modCredits:
Atavera for his tutorial about
adding an effect to an object