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Author Topic: Resolved: Changing Windows To Allow 45 Degree Placement  (Read 5474 times)
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shapeshifter
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« on: April 12, 2006, 11:55:27 pm »

Hello,

I'd like to know how to make windows to fit in 45 degree angled walls of my houses and buildings. I have done it before but I don't know how to activate this simple feature, it just seems to happen randomly. For example, you normally have a room with 4 walls, but add 4 more and you can have a room with 8 sides. Next, apply windows to all 8 walls. How do I do this without all the windows wanting to remain at 90 degree angles for square rooms only? I need this for rooms with 8 sides please.

This is strictly SIMs 2 (No EP), anyone know how this works? Not a joke either. ^^

-Thanks bunches :sad5:
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BeosBoxBoy
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« Reply #1 on: April 13, 2006, 01:12:41 am »

not all windows will do this

You have to make sure that they support the 45 degree angle

the ones that do will do it automatically

also some windows have a "footprint" that would allow them to be that close to another window on an angle
« Last Edit: April 13, 2006, 01:21:12 am by ~Marvine~ » Logged

"There is a certain elegance in wasting time. Any fool can waste money, but when you waste time you waste what is priceless."
-- Maugham, W. Somerset. Ashenden: Or the British Agent.
shapeshifter
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« Reply #2 on: April 13, 2006, 01:42:10 pm »

Well, of course. SIMs2 (without EP) DOES do that but I would like to know how to make those angles happen always and not randomly....

by the way, nice meshes.
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jase439
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« Reply #3 on: April 13, 2006, 01:57:57 pm »

As you are inquiring about how to modify window properties to allow 45 degree placement, I have moved this to the General Modding discussion area.
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"Craaaazy...toys in the attic...I am craaaazy...truly gone fishing...they must have taken my marbles away..."
shapeshifter
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« Reply #4 on: April 16, 2006, 03:38:27 am »

Um thanks jase439, Any answers yet on the windows problem yet?? This place seems kind of dead. Tongue
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jase439
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« Reply #5 on: April 16, 2006, 07:28:19 am »

Most of that stuff is governed by the object placement flags in the Object Data (OBJD).  These flags can also be set dynamically in the Init BHAV's for the objects.  I don't know if 45 degree placement is governed by these flags or not.  The following thread is probably a good start to learn about that stuff, however:

http://forums.modthesims2.com/showthread.php?p=693336

You might consider posting to that thread, since these people seem to be very much "in the know" about object placement.

J
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"Craaaazy...toys in the attic...I am craaaazy...truly gone fishing...they must have taken my marbles away..."
nova-storm
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« Reply #6 on: April 16, 2006, 01:24:04 pm »

plus it is easter week end and alot of ppl are not home. Just us Losers.
 
*hands Jase an Easter Egg*
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shapeshifter
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« Reply #7 on: April 17, 2006, 08:44:00 pm »

Yeah, glad I'm a looser too LOL!!! I resolved the problem.

To get the windows to fit into wals that sit at a 45 degree angle simply do this:

Go into cheats and make sure your moveObjects is "OFF" otherwise you cannot fit windows into walls rounded walls.

I figured this out by fluke Wink

-End of topic. bye bye! -_~
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