uhm, those are the correct ones, just checked.
So you dont see the gap in bodyshop?
Only with more extreem animations in the game?
And if you import a reference mesh the verts positions are also identical?
Strange.......thinking......
Just try to check these things:
Outfit and mesh are based on the same maxis files?
Like, for instance you cloned the afbodydresslongloose and attached a mesh to it based on the afbodydresslongloose?
You didn't use a diffrent skeleton(male?) when you started.
Dont think so as you see large diffrences i think, not sure tho.
Besides that i can only think that the skeleton has been moved but normally you see that immidiatly.
Start/import with a fresh new maxis mesh(afbodynaked orso)
Import your own mesh(dont import the skeleton

)
Delete the maxis meshes and export(this will give you a new skeleton)
Maybe that will do the trick....