(somewhat) As requested by
theraven:
With Hat
No Hat
(Sorry for the crap angles... the game has been quite evil to me lately, and I've been unmotivated to try taking more shots again. :?)
It has been said that these little buggers wiggle around like little worms... just like I intended. :smile bi: There are some slight clipping issues, as seen in the shots above when the infant is laying down, and somewhat when they are held up or played with. Not as major as the test version that I had available, and not as screwed up in the UVs either.

Note that there is one important detail you must pay attention to:
Only have ONE of these types of files enabled at a time, whether they'd be mine or anyone else's. Otherwise, you'll get some funky stuff going on with infant overrides clashing with each other. Also note that in order to get these to show up properly, your Sim/Object Detail may need to be set on "High". :angel:
No extra meshes are required for these to work. The recolors and mesh are all in the same .package file
Special thanks goes out to
BlooM for his hard work in making the original base mesh I requested a while back and used in this project. :notworth:
Mesh Details:With the Hat Face count: 670
Vertex Count: 742
Without the HatFace count: 428
Vertex Count: 564
Texture & Mesh Policy
You may: ::smilieiforgetwhi:: Make recolors and use any part of my texture. No permission is needed, but feel free to show me your work so I can download it, too. :smile bi:
::smilieiforgetwhi:: Redistribute these meshes with your recolors (you'll have to anyways in this case... :lol:), but
please link back to this thread and check for updates. I frequently go back and check to see if there's anything I need to improve on.

::smilieiforgetwhi:: Use any parts of the meshes in your projects (since it's a direct edit and combination of EAxis' meshes anyways. :lol:)
You may NOT: :stop: Post this or your recolors on
any paysites. That
includes TSR, folks. Support the people that work hard on CC just for the fun, not the money. :tongue3:
:stop: Use
any part of my textures/meshes on items set as "Donation" or "pay". Don't use
my hard work your financial gain. Karma
will eat your soul if you do. :yummy:
Any constructive critique is welcome. Please let me know if you find any faults or have any problems getting my meshes to work. I'd definitely appreciate it so I can work out the issue and know what not to do the next time I make a mesh. :lol:
Recolors for these in Pink, Blue, Green, Lavender, and Yellow will follow sometime during the week. Be on the lookout! :smile bi:Hope you enjoy! :angel: