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1  Sims 2 Community Downloads / Custom Objects & Recolors / Re: SDA Meat Safe Invisible Recolour for Pantry Building on: November 26, 2010, 07:09:29 pm
This is an excellent idea. Thanks for sharing.
2  Resident Creators / Squinge's Mods / Re: Shorter Breastfeeding Time - Sims 2 (Universal): 4/6/10 on: May 08, 2010, 02:22:56 am
Great work!
3  Resident Creators / Squinge's Mods / Re: Nurse Babies New Italian Translation Available(6/26/06) on: December 26, 2009, 04:53:01 am
I've been using this mod for a while, and I really like not having my lots littered with bottles. But it takes forever for the baby to fill up this way, and Mum spends her entire life nursing the infant. It takes a lot longer than using a bottle. Can the rate be tweaked?

Thanks for so many useful mods.
4  Sims 2 Community Downloads / Custom Objects & Recolors / Re: Invisible Medicine Cabinet Mirror from Apartment Life on: November 19, 2009, 04:37:20 am
Thankyou!
5  Resident Creators / EP8 Mods / Re: Young Adult Shoppers - AL on: November 19, 2009, 04:19:15 am
Thankyou!
6  Simmers' Paradise / Content Creation & Recoloring Help / Re: Removing Unused Parts in MultiAlpha Recolors? on: August 01, 2009, 10:55:00 pm
Oh, I see. The special skintones is why I haven't used your feet in the past, actually. I have different skintone replacements already.

I must just not have noticed those odd sections on the earlier sexyfeet version. Thanks.

7  Simmers' Paradise / Content Creation & Recoloring Help / Re: Removing Unused Parts in MultiAlpha Recolors? on: August 01, 2009, 07:24:14 pm
Looked at that file - the flowers sit much better on different tummy sizes, thankyou.

However, the feet have an odd shadow on them - is it a shoe trying to be there perhaps? My no-accessories version doesn't have the shadow, so it must have happened when you added sexy feet I think.

I can't see anything wrong on the texture images, so I don't think I can fix it. Unless you tell me how, of course.

Sorry to keep coming back with more problems!
8  Simmers' Paradise / Content Creation & Recoloring Help / Re: Removing Unused Parts in MultiAlpha Recolors? on: July 31, 2009, 08:07:17 pm
The bottom of the necklace sticks out at right angles to the body, in mid-air above the belly. I can get you a picture if you like, but I don't have one handy that shows it.

I'm not sure about the extra maternity outfits, I'm only doing nine, and haven't seen any others.

thanks for the file, I'll report back later.  

LATER: What should I see when I use the file you linked to? I replaced my current GMDC with that, but see no change in-game - no accessories and no sexy feet. Doesn't look any different to my own version. Am I missing something? Oh, I suppose I would need to add the SHPE to the file again, wouldn't I!
9  Simmers' Paradise / Content Creation & Recoloring Help / Re: Removing Unused Parts in MultiAlpha Recolors? on: July 31, 2009, 05:19:40 am
I can't seem to reply to your email, it bounced again. I've put the extracted 5gd on mediafire:
http://www.mediafire.com/?gazmtymjzyr
10  Simmers' Paradise / Content Creation & Recoloring Help / Re: Removing Unused Parts in MultiAlpha Recolors? on: July 31, 2009, 02:27:31 am
I thought I had said - I found a hack by Motoki (on MATY) which unlocks the maternity clothes for bodyshop (and I think in-game shopping, although I haven't tried that). It's part of the thread for the Clothing Equality mod. Loads the maternity wear fine in Bodyshop, default or replaced.

I have downloaded milkshape but have never installed it. So far, I haven't had to.  Wink

I replied to your email earlier, but it bounced. I'll try again with TMO's mesh. You want the .5gd file? I've packaged and emailed it, we'll see if it gets through this time.

My current package doesn't include the SHPE, and I don't expect it to be basegame compatible. I have posted it on Mediafire so a couple of people might test it for me, but I flagged it for BV.  http://www.mediafire.com/?ykamldy0zmt if you like to look.

I like to be aware of basegame compatibility when I make anything, but I'm not expecting it when I want to use a BV mesh. When I eventually learn to add my own preg morphs, then I can do whatever I like.  Wink

Thanks for telling me how to do it, though. I'll be filing away your hints and tips for next time.




11  Simmers' Paradise / Content Creation & Recoloring Help / Re: Removing Unused Parts in MultiAlpha Recolors? on: July 30, 2009, 06:58:58 pm
Thanks, I think I understand that now. It explains why the noblend just won't work using TMO's mesh.

One thing I am not sure of still - should I do some kind of relinking with my package, or is it not needed?

So, if I were to make another replacement using the mesh you've sent me, that one should allow recolouring of the accessories, correct? And those groups should be exported by Bodyshop correctly?

I'm glad you figured out there was actually something missing from TMO's mesh, that makes a lot of sense. Smiley

EDIT - had a look at your file with SimPE and in-game. I didn't realise it was possible to use more than one mesh within the replacement package. That's why you talked about both the hulaskirt and the huladress. Cool.

I assume I could add TXTRs as I did before? I lke the sexyfeet, but the hulaskirt looks a bit odd under the belly - the long skirt gets away with it but the short one does not. The necklace is great though. I'll look at the package in Bodyshop next and see what I find.
12  Simmers' Paradise / Content Creation & Recoloring Help / Re: Removing Unused Parts in MultiAlpha Recolors? on: July 30, 2009, 01:57:22 am
I PM'd you. I have a sim wearing the fall maternity already, should be easy to check how it works in my game.

I can send you my package in return, so you can see if I got it right. I believe it is, but then I believed that before.  Embarrassed

I'm not sure why you doubt the current one, though. I've replaced all nine TXTRs with new LIFO-sized images, and am seeing a variety of them in-game.

I have a mod to make maternity defaults appear in Bodyshop, but I haven't done the recolours likie that as Bodyshop wasn't giving me access to the accessory sections anyway.

What did you "fix" about the noblend? On the_mystical_one's mesh, the bottom of the lei sticks out funny on pregnant sims, which is one reason I wanted it gone. On yours it isn't doing that, but your belly is smaller. (Unless yours is just early pregnancy, mine are all in the last stage.)

Do I understand correctly, that you have made two new things - a recolour for the fall maternity outfit, and a replacement for the hula mesh? 
13  Simmers' Paradise / Content Creation & Recoloring Help / Re: Removing Unused Parts in MultiAlpha Recolors? on: July 29, 2009, 07:52:52 am
I've done what I probably should have done in the first place - figure out how to remove the belt shadow in PainShop Pro, so I don't need any alphas!  YAY

Wasn't even all that difficult in the end, although maybe that's due to the sharp increase in my Paintshop skills during this project. A few days ago I couldn't imagine how to achieve that, which is partly why I've been chasing alphas. As well as just plain wanting to make it work. I hate thinking something should work, and finding that it just won't.

So I now have a new package, with just the GMDC and LIFO-replaced TXTRs in it. No other CC loaded, sims wearing the right clothes and with enormous bellies. And no shadows in odd places. Hurrah.

Should have asked you in the first place, if I had only known to do so.  Cheesy

I'll have to update my tutorial so it works properly. It would still be nice to have some of the accessories, but I can live without them if your attempt isn't successful.
14  Resident Creators / EP6 Mods / Re: No Autonomous Watch Waves - BV: July 23, 2009 on: July 29, 2009, 05:18:46 am
thankyou! I was getting tired of that behaviour.
15  Simmers' Paradise / Content Creation & Recoloring Help / Re: Removing Unused Parts in MultiAlpha Recolors? on: July 29, 2009, 05:11:56 am
Re the LIFO - Great! that's surely better than including them and bloating the file for no real reason.

Thanks a lot for your advice, you're very helpful.

EDIT: Whoa! Just tried with only the replacement in Downloads...and no belly. Must have been masked by something else, although I did think I had checked that earlier. Maybe that was the previous version.

Outfit colours appear correct, but none of the sims have pregnant tummies anymore. Yes, I opened the package and pregbot is there under the Models tab. And I know the original custom mesh worked, although that needs a hack for everyday maternity wear. Which is of course missing just now, and perhaps responsible for making this replacement look like it is working. Or maybe it is becaues of the SHPE file being replaced as you suggested.

Perhaps I'll make another version with your method and see how that goes.
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