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1  A Safe Haven / General Discussion / Re: What's the last movie you watched? on: November 02, 2017, 10:25:14 am
"Thor: Ragnarok", which was very funny and entertaining.
2  Resident Creators / Squinge's Mod Help Section / Re: Q: 'Buy maternity clothes at shop' + 'Pregnant Sims Wear Any Outfit' on: October 16, 2017, 02:11:18 pm
There's one for EP7 here: http://www.simbology.com/mods/index.php?dir=inteen/jordi/&sort=date&order=desc (says it works for Inteen - but not certain to be compatible with AL/M&G)

And one for EP8 here: http://www.insimenator.org/index.php/topic,91730.0.html (technically not inteen compatible)

I've got one in my game with the date stamp 2010 - I honestly don't know where I found it, but I'm pretty sure it was made for AL/M&G. I've got a Z in front of it, "zPregnancyWearAnyOutfit", so it loads last. I've also put it directly in the Downloads folder (because all subfolders are read first). This may work with Squinge's mod if you have Inteen.
3  Simmers' Paradise / Sims 2 Web / Re: Moonlightdragon (upd 5. Jan 15) on: September 09, 2017, 12:48:18 pm
Haven't updated here in a long while, so here's a small selection of older updates (and some newer underneath)

I also have an important announcement - The site has gone through a platform change (more on that here), meaning it no longer looks the same, and/or is completely unrecognizable. I think old links still work, but just in case, here's the new link.

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2015 + 2016






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2017



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(Uv-fix)

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(hair actions)









4  Simmers' Paradise / Apartment Life Help / Re: Weird pie menu glitch on: August 07, 2017, 07:26:32 pm
Maybe this can help? http://modthesims.info/d/304594
It doesn't say anything about the smart milk, but it seems to fix other typos.
5  Simmers' Paradise / Apartment Life Help / Re: Weird pie menu glitch on: August 06, 2017, 09:15:38 pm
A few typos were introduced with EPs, so it's possible a small fix to the game by EA may have caused other bugs (isn't that just thypical?)

If the "tickle" interaction doesn't work, it's possible you've got a mod/hack that interferes. Have you tried playing without CC to see if the interaction becomes available again?

Not sur eif the patches will help, but might be worth a try.

Some interactions may not be available for townies, and sims may need to be part of the household to do them. I've noticed that for a few other interactions. It's also possible the sims must be part of the family or household to do some of the interactions. As long as it's available and working fine for household members, that might be the case. I haven't tried the tickle interaction for townies, though.
6  Simmers' Paradise / Apartment Life Help / Re: Weird pie menu glitch on: August 06, 2017, 09:00:27 am
"Give smartmilk to [Toddler name]" will make the sim take a bottle and give it to said toddler. "Dispose" will make the sim clean up the smartmilk so it's ready for a new batch.

If you're confused as to why the pie menu says "to[name] instead of "to [name]" it's probably a typo, and there are plenty to go around, probably in most of the languages. I've noticed one in Bodyshop where they've left out a letter in the word "contents" (in my language) in the box that pops up every time I import a project to game. I've learned to live with it, but you can get fixes for some of these typos. Not sure if there's one for the smartmilk.
7  Simmers' Paradise / Hair / Re: Can someone please convert TheRaven's baby hair to Sims 3? on: July 08, 2017, 03:39:17 pm
Most of them are converted from TS3, and the head shape is different (meaning I've had to edit them to fit, so they may be a little squashed and changed here and there), so I do suggest using the original TS3 hairs if anyone wants to convert them, for a better fit with the TS3 baby heads. For the TS2 hairs, it's better to use the original TS2 toddler hairs as a base.

(also, please read my ToU for conversions and such - it's linked several places in my download area at MLD)
8  Simmers' Paradise / Where Can I Find...? / Re: These two clothing items for Sims 2 on: June 26, 2017, 02:03:00 pm
Where did you find the pictures? Knowing that might help in finding the clothes.
9  Simmers' Paradise / Where Can I Find...? / Re: WCIF This Sims 2 house on: June 16, 2017, 07:34:54 pm
Fixed your picture link.

On ImageShack, you can't use the URL in the address bar, because pictures won't show up. Instead, click the "get links/image sizes" button, and copy the "forum" link. You can also choose the "direct link". Copy it, and wrap it in IMG tags by marking the link and clicking the icon of a picture in the full editor (the icon to the left of the earth icon).
10  Simmers' Paradise / I Want My Own Thread / Re: Theraven's crazy collection of simmies (31.May 17) on: June 11, 2017, 08:53:14 pm
Little Amelia





11  Resident Creators / Squinge's Mods / Re: Nurse Babies New Italian Translation Available(6/26/06) on: June 07, 2017, 01:29:31 pm
Could be some sort of compatibiltiy issue with the type of zip file, and the unzipping program you have. I've had this happen a few times, where the folder seems empty in one unzip program, and the files show up fine with another.

Have you tried simply opening the zipped folder and moving the file over to the Downloads folder?

12  Simmers' Paradise / I Want My Own Thread / Re: Theraven's crazy collection of simmies (2.Jan 17) on: May 31, 2017, 12:45:01 pm
A few random babies







And a couple of cutiepies (Aidan and Lily)

13  A Safe Haven / General Discussion / Re: The New Official Spam Thread! on: February 22, 2017, 05:19:26 am
Maybe it's the most recent spambots. Someone must have taken the bodies after my last chainsaw massacre, but I don't know who, or what they did to the bodies. When I turned my back, every last trace of blood and gore was gone.
14  Resident Creators / Squinge's Mod Help Section / Re: Neighborhood fails to load or crashes with NewLTWEnabledEP5 on: February 11, 2017, 03:13:26 am
Bon Voyage is EP6, so it could be the mod isn't compatible.
15  Simmers' Paradise / General Sims 2 Help / Re: Want to re-model a mesh on: January 21, 2017, 06:14:12 pm
The errors in the original are the cause of trouble with the clones. I have no idea how Shacklin made the object work, because it really shouldn't work the way it is made.

Somehow, the pie menus read the correct duplicate instance in Shacklin's object, but the wrong duplicate in the clone, and therefore pick the wrong BHAV in the pie menu. I have absolutely no idea why. I'm not even sure if the duplicates are needed for anything (they have different functions and names), so I can't tell if it's safe to remove them altogether.
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