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1  Simmers' Paradise / Clothing & Body Mesh's / Re: Looking for bored mesher! In need of a fix for a teen LBB bottom mesh on: May 23, 2020, 04:28:37 pm
It's really no problem. I like to help out Smiley
2  Simmers' Paradise / Clothing & Body Mesh's / Re: Looking for bored mesher! In need of a fix for a teen LBB bottom mesh on: May 23, 2020, 07:50:14 am
There were a lot of extra resources in that package, so I just took the easy way out and made a new mesh and recolor package without the buckle. They're standalone files (your recolors will probably need redoing - I thought it was best in case other people like the version with the buckle and want to use your recolors in addition), so you can have both these and the old ones if you want. You may want to change their names a bit - I just added "nobuckle" and "fixed" to their names.

You're probably aware, but the bottom does have a rather visible gap when used with maxis tops. I guessed it's because it's meant to be used with other LBB meshes (I have none atm) so I left it as-is.

Download here:
https://simfileshare.net/download/1803733/
3  Simmers' Paradise / Clothing & Body Mesh's / Re: Looking for bored mesher! In need of a fix for a teen LBB bottom mesh on: May 22, 2020, 07:52:25 pm
The buckle is a separate piece on the mesh. Easiest way to hide it is through the texture. You make it invisible through the alpha by coloring the alpha black - you can do some trickery with the TXMT if it still shows, depending on how it's set up, but I can't check that without the recolor file.

The other method is to delete the two "buckle" mesh parts in the mesh file - but the problem with that is you could have some problems with recolor files where they're trying to reference missing mesh parts (could potentially cause crashes or other issues), and if you have outfits where you want to keep the buckle, the buckle would be gone. There's ways to fix it by fixing the recolor files, though.

A third alternative is to make a new, separate mesh without the buckle, and link your recolor to this mesh.
4  A Safe Haven / General Discussion / Re: The New Official Spam Thread! on: April 26, 2020, 09:58:46 am
Truth be told, Penguin the Parrot ceased to be more than once... I kind of got occupied doing story pictures, and then I'd sweep by the hallway where he was hanging out, and find that poor parrot smoky green in his cage. I don't know how many Penguins that family went through (I think it was at least 5). Eventually they shipped the last one in line off to relatives (he's currently in love with a budgie...)

So yeah - the dead parrot pet shop skit is absolutely fitting  rolleyes
5  A Safe Haven / General Discussion / Re: The New Official Spam Thread! on: April 21, 2020, 08:18:38 pm
Penguin the parrot?


According to the kings of SPAM he has ceased to be...


(Quite literally...)


Or maybe you meant this one?

(It's as far as I know safe... for now, anyway)
6  A Safe Haven / General Discussion / Re: The New Official Spam Thread! on: April 18, 2020, 08:49:52 am
Same here. 14 years of simming (and spamming) who'd thought?  Rock
7  A Safe Haven / General Discussion / Re: The New Official Spam Thread! on: April 16, 2020, 11:23:45 am




And a couple wannabe spam...




8  A Safe Haven / General Discussion / Re: The New Official Spam Thread! on: April 01, 2020, 06:58:48 am
Spam. Spam. Spaa-aa-am. Spam-Spam-Spa-aam.

(I think that was the wrong text, but I don't think anyone here knows that melody anyway, so who cares  Rock )
9  Simmers' Paradise / Sims 2 Web / Re: simfileshare request on: March 13, 2020, 07:28:02 pm
Sent you a couple codes via PM Smiley
10  Simmers' Paradise / General Sims 2 Help / Re: Pink icon in Sims Bin in Sims 2 on: February 15, 2020, 01:53:58 pm
Pink as in the "pink-flashy color" pink?
If it's ingame, it's most likely a regular pink-flashy issue. I assume it can be fixed like you can fix/reset other pink-flashy issues, or possibly by resetting the thumbnail (it's either ctrl/alt/shift and right-click).

(I've had it happen in Bodyshop (probably also CAS, haven't tested) with extracted sims recently, but only after I did the DXVK fix at MTS, and when Bodyshop also loads up all my CAS CC. I got somewhat around it by loading in less CC and fewer sims, and resetting the caches. Not by any means a perfect fix, though. A few of the sims I had to re-extract, and some didn't want to work. I'm guessing it's a texture memory issue, like it is ingame, but I've never seen it happening in Bodyshop before. Could be Bodyshop also needs to be running on the DXVK or some such).
11  Resident Creators / EP8 Mods / Re: Selectable NPC - AL on: January 29, 2020, 10:43:22 am
I haven't used this mod, but I'd think the ones you can call are the ones available in the neighborhood. By default, 3 maids are made. If you have mods that reduce the amount of NPCs made (nospawnNPC mods, noredundancy, and possibly others), then only the available NPCs would show.
12  Simmers' Paradise / Sims Stories / Re: Little Fire Burning (Ch. 85: Till death do us part *23.Apr 16*) on: January 21, 2020, 05:16:58 pm
Thanks Smiley

I have posted part 1 of the newest chapter (86), but it's for the moment without pictures. Not quite done with the second part, and the third might have to wait a while.
13  Simmers' Paradise / Sims Stories / Re: Little Fire Burning (Ch. 85: Till death do us part *23.Apr 16*) on: September 21, 2019, 09:46:25 am
Not sure if anyone is still keeping track of this story from here, but I just wanted to let you know I'm still working on it, if slowly.

I've had some computer issues (both my simming computers couldn't be used for simming any longer, first the main one going due to motherboard/RAM issues, and then some strange issues with the laptop, and the new one still has pink flashing issues I need to sort out) and I've worked full-time the past 2-3 years in addition to having some health issues the past year or so, which is why the next chapter has been on a long hiatus. Hoping to get to it very soon, though.

Lately I've done some story maintenance (grammar errors, some medical annoyances, and maybe a few other things) and I also had to fix the pictures because Tinypic decided to throw in the towel. I've fixed the chapters I've posted here previously, and I'm working on the rest (I'm done to ch. 34 as of now). Preview pictures haven't been fixed yet, but I'll get to it eventually. On the first page I've linked to the full chapter list.
14  Simmers' Paradise / Where Can I Find...? / Re: Question about crossdressing males on sims? on: August 28, 2019, 10:35:08 am
I thnk there will be a gap in between the bodies, too. The female waists are a lot thinner than the male ones.
15  Simmers' Paradise / Where Can I Find...? / Re: Question about crossdressing males on sims? on: August 28, 2019, 07:35:17 am
You can't do it only with Bodyshop. You need SimPE and a meshing program, because otherwise there will be a significant gap between the neck and the clothes.

(Clothes can easily be gender-swapped between child/toddler/infant by changing the "gender" line in SimPE or in the Wardrobe Wrangler, but teens/adults/elders have very different necks between the genders. It is possible to gender-swap clothes the same way for the older ages, but you'll nearly always get a very ugly neck gap that looks like their head has half been cut off. Most hairs and face accessories will get similar issues when genderswapped because the male and female heads have a different placement and size).

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