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Gunmod's Radiance Light System 2.4
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Topic: Gunmod's Radiance Light System 2.4 (Read 47558 times)
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Ravynlee
Member
Posts: 117
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #15 on:
June 04, 2008, 10:29:46 am »
I adored the earlier versions, have been using them for years, and I simply adore this one as well. Downloaded lastnight and so far so good. Love the way it makes the nights seem naturally darker instead of that same dull blue haze of Maxis night. Makes it more realistic. The transitions of dusk and dawn with a red tinge to the environment is incredible. Again adds that degree of realism I think the original game sorely missed.
I did have issues with the fish and ripples but I think I left shaders false. I could live without fish. I can't live without this lighting system now. Wouldn't play the game without it. Brilliant! You, Gunmod, and those that worked so hard to bring this to us deserve a hearty and heartfelt thank you. Enriched my game play experience. Thanks ever so much!
@ JacobM;
You need to extract the files and replace each of the files in the download to each of the corresponding files in your Sims2/EA/Tdata/Res/lights folders. So in the download it has one lights folder for each EP, stuff pack, plus base game. You open the folders in your C/progfiles/ea/ts2/tsdata/res/lights folder and replace the downloaded files into each of their respective folders.
BACKUP the originals first as always. ( I think I got that right, took me a few times to get it myself, sorry dDefinder for bugging you earlier - you're very patient
)
And if you're at all confused READ READ READ the Readme files with the mod! That's what they're there for
@ Demeterloves2;
I can understand your trepidation, seems big, but I have been using versions of this same mod for literally years and has become so part of my game that I can't imagine now playing the game without it. Doesn't seem like much in the grand scheme of things to tweak the lights in the game any but trust me, the subtle changes (and the awesome effects in twilight) more than make it a must-have mod. It's a must-have for me. I love it. Just find it hard keeping up to the updated versions sometimes, Maxis seems to eager to push out EP after EP these days!
Besides if you don't like it (which I doubt many would) providing you have backed up your original lights folders you can just delete the mod ones and replace them with the Maxis default ones.
See what you think
«
Last Edit: June 04, 2008, 10:36:32 am by Ravynlee
»
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lewisb40
Sims 3? Yeah, I like it.
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Posts: 2331
Hard Poop!
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #16 on:
June 04, 2008, 11:53:36 am »
I am trying this now. This will work with smart lights, cause I was confused with understanding everything I read. Here's to hoping... *fingers crossed*
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Michael J. Jackson - Best Entertainer in the World! 1958-2009 Sleep in Peace, Dear Prince.
m618915
Member
Posts: 317
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #17 on:
June 05, 2008, 12:55:40 am »
I downloaded this mod (5-7 times) and when I try to unzip it I get message that some of the files are password protected? I also tried to use winrar but it also gives error message.
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Fennia Sims
EKozski
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Posts: 2127
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #18 on:
June 05, 2008, 01:11:00 am »
That hasn't happened to me.
I got the file unzipped after one try.
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m618915
Member
Posts: 317
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #19 on:
June 05, 2008, 02:36:15 pm »
I tried again later and I was able to unzip it. (I just needed to change my computers security setting)
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Fennia Sims
Tenshii~Akari
(~TA12~)
Super Mod
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(~* Go Pink: Find the Cure *~)
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #20 on:
June 06, 2008, 06:01:24 pm »
For those wondering how it is in game:
Don't be shocked at the sudden darkness when the sun sets... it's quite natural, especially since night hardly ever has a ultra bluish tint that EA gave it when it's supposed to be completely dark outside. You may need a streetlamp or two to brighten up the outside... and maybe an extra lamp or two on the inside of the house in certain rooms. :lol:
Other than that, the shading is awesome. The smart lights hack works perfectly on my end... It should work just fine, since all it does is change the time settings on the light objects themselves. :angel:
Now all I want to do is see if this will work with chriss997's
weather atmosphere object
like the older versions did. If not, I can live without it, since it seems that it's now unsupported... but it definitely gave the sky the affect of the sun rising and setting, unlike what the default sky does. :lol:
Great work once again. I tip my hat off to you! :smile bi:
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dDefinder
Member
Posts: 9
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #21 on:
June 18, 2008, 07:04:41 am »
Update to 1.1a
thanks everyone,
You do not need 2.1 or 2.2 to install this. You can just install 2.3 over 2.2 and 2.1 of you are using them. It works with smarter lights and weather atmosphere object but make sure that your draw distance and fade are max so it doesn't clip with the sky when using atmosphere object.
Anybody have any problems/bugs or suggestions feel free to leave a post.
Edit: Update to 1.1b
«
Last Edit: June 24, 2008, 04:09:33 am by dDefinder
»
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Amun-RA
Creator
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Posts: 483
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #22 on:
June 29, 2008, 01:36:53 am »
Great Work. The maxis light unbearable.
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Kevin McCullough
Nukleve
Member
Posts: 3
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #23 on:
July 22, 2008, 04:39:12 pm »
beautiful... cant wait to use this in my game...-sighs-
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Sunseal
Member
Posts: 6
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #24 on:
July 24, 2008, 06:39:07 am »
Guys, this is an amazing mod. I was a bit dubious at first as there was a lot of prep work and I'm not too fond of fiddling in the TS bin, but I thought I'd dive in and see what happened.
Well! What a fantastic mod! Nothing went wrong, if you follow the instructions, you'l have successful, real lighting. I'm very pleased!
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Carida
Member
Posts: 236
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #25 on:
July 26, 2008, 01:00:58 pm »
Ok. The only thing that confuses me is the RLS shaders. They look very cool. Can I install those with Seasons or no?
Thanks!
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Carida
Member
Posts: 236
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #26 on:
July 29, 2008, 02:36:31 pm »
Never mind. I figured it out and everything works fantastically! Thank you very much for this mod.
-C
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Oidirtypunk77
Member
Posts: 15
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #27 on:
August 03, 2008, 04:15:05 am »
Ok, i finally installed this, and i like this. The lighting is way more natural than before. Also, certain lights arnt as harsh as before. Thank you, my game looks much better!
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Rosebud1773
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Posts: 122
Gunmod's Radiance Light System 2.3 beta 1.8a
«
Reply #28 on:
October 09, 2008, 04:54:54 pm »
I might have to give this a try, but I'm concerned about all the talk of bumpmap issue. I love my bumped textures on clothing, can't live without it actually. If I need to turn that off, I think I'll have to pass on this particular mod...*sigh*..I really hate maxis' idea of lighting.
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The sims are like ants and I'm the mean little kid with the magnifying glass...muahahaha!
lordtyger
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Posts: 63
Re: Gunmod's Radiance Light System 2.4
«
Reply #29 on:
February 29, 2020, 02:06:47 am »
I have posted a list of Step by Step Install instructions for those Using a Mac and The Sims 2: Super Collection,
http://www.insimenator.org/index.php/topic,115575.0.html
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Curiosity Killed the Cat, but Satisfaction Brought It Back.
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